Showing posts with label Admin. Show all posts
Showing posts with label Admin. Show all posts

Friday, 13 January 2012

Spanner in the works!

So 25th October I was all for punching the computer after my 3 hour stint of re-doing the Gantt charts for myself and the group, after the initial one became corrupt, these latest versions again became corrupt!

We cannot identify the reason and it has flummoxed two IT gurus.  Needless to say, I was frustrated, nay furious.

The following morning I was at the midwife's for my check up and blood pressure had shot up, not surprising after how annoyed I was the previous night.

I had to return to keep and eye on things and again on the Friday, blood pressure was high, but all in all I was feeling better than I had done in weeks.  Fast forward through a 2 hour Tesco shop and a 2 hour Ikea trip to buy wardrobes, I spent the night rubbing my aching bum and back whilst devouring a 12 inch Pizza.... all of it.  With hindsight I should have seen what was coming.

Unknowingly in labour! Horizontal in the car to accommodate the wardrobes!

I'll spare you the gory details, by the following lunchtime our baby boy had made his debut, Ayrton James Bernard Peter 'The Bear'.

Following 16 days in special care, our boy came home with us and we are still adjusting.

I'm sure Becky will fill you in on her exciting fly in the ointment, in short she has had investigative surgery on her ankle and was also rendered out of service.

Becky and I returned to uni in the New Year to find that the rest of the tutorial group have been granted an extension.  Obviously we also require additional time to complete this assignment, Allison is applying to Leeds for an exemption, hopefully for an Easter submission date.

This week we had a production meeting and agreed that we should streamline our project as we are also starting a new assignment next week, it will be near impossible to complete everything we had originally planned to do.

We went through my production log and marked off what was complete, what we needed to do in the immediate future and what tasks we would shelve.  It is hard to set dates at the moment as we have not had confirmation from Leeds of our final deadline date so the dates we chose may need to change.

This week's main tasks are to collate all the resources that we need to build the working presentation, jpegs and sound files. 

Wednesday, 12 October 2011

Minutes - October 11, 2011


Meeting points

1.             Agreed allocations of designs to be completed in Illustrator/ Photoshop as .PNG or .JPEG format  by 18/10
a.     CWH
                                                                    i.         3D Flash gun
                                                                  ii.         3D lens
                                                                 iii.         3D waterproof housing
                                                                 iv.         3D battery
                                                                   v.         3D flash/ memory card
                                                                 vi.         Points display screen
                                                                vii.         School shop – the location and the thumbnail for Polaroid
                                                              viii.         Sketches for details in the Countryside and the Beach
                                                                 ix.         Produce the colour schemes as per list below.
                                 x.     Complete the design for the countryside.


b.     BS
                                                                    i.         Mountain scene – Flash game
                                                                  ii.         Design frame style for menu – instruction page & intro page
                                                                 iii.         Complete Polaroid design – the location indicator
                                                                 iv.         Design game logo
                                                                   v.         Complete Map
                                                                 vi.         School – the location and the thumbnail for Polaroid
                                                                vii.         Complete Shipwreck
                                                              viii.         Sketch and produce static version of the animation ‘winning’ sequence.
                                                                 ix.         Sketches for details in the Mountains/ Castle and Shipwreck
                                                                   x.         Footprints

2.     Assigned other items to do for next week
a.     CWH –
                                                                    i.         Type minutes
                                                                  ii.         Email Game template and Under the Sea layers to BS for her Shipwreck
                                                                 iii.         Update the group GANTT chart (all actions done and new projections – see below)
                                                                 iv.         Try and recover the corrupt version of self GANTT chart and update
                                                                   v.         Update Production Diary

b.     BS –
                                                                    i.         Email Group GANTT chart to CWH
                                                                  ii.         Test photography games
                                                                 iii.         Update self GANTT chart
                                                                 iv.         Update Production Diary

3.     Set new deadlines and tasks – to input into GANTT
a.     Practice presentation and demonstration of working product – 01/11
b.     Produce diagrams of percentage completed of work (from GANTT) – 01/11
c.     Write evaluation of team’s performance so far – 25/10
d.     Evaluation of the product as it stands – 25/10
e.     Write each team member’s individual contribution to the project – 01/11
f.      Plan the build schedule – 18/10
g.     Start the build – 18/10

Other items discussed
4.     Portraits for the website – CWH 18/10
5.     Music and sound for the game – to be planned into the build schedule – 18/10
6.     Post production areas – these although wonderful ideas are a big ask for us in terms of our present abilities and the time constraints.  We agreed to bump this to ‘Version 2’ this would be a development opportunity for a next generation of Snaps Academy.
7.     Delivery material – we cannot really start the design of this until we have a brand/ logo and contents – we will start this after our next deadline - 08/11 onwards.
8.     The ‘winning’ animation can for the most recent deadline, be static or animatic – it is for demonstration purposes only.  The final animation can be started after our presentation - 08/10
9.     Although BS is designing the winning sequence, we have not yet agreed the build schedule.
10.  Iain is happy for us to chose whether to submit the time plan (Gantt), minutes and production diary in our chosen format.  He is happy for the production diary to be the blog so long as it was obvious which submissions were who’s.  We decided that we would have a projection of this, with maybe one hard copy of each incase someone wants to flick through a copy.  This hard copy would simply be a print out of the blog and Gantt chart, bound. No fancy, time consuming, designs!
11.  Iain said we do not need to simplify the Gantt chart, the more detail the better!
12. CWH's bloody bastard Gantt chart has become corrupt since it was produced last week so couldn't update this evening!  IT chappie will look into it for me.  BS has the group Gantt chart on her pen drive but didn't have it with her so will need to update next week.  
13.  Colour schemes – we looked at the 3 schemes suggested based on ‘Island’ looked at ‘Photograph’ and ‘School’ – CWH will be producing the colour scheme charts to make decision next week.
·       Photograph
a.     Across the Sea
b.     Golden Gate Bridge
c.     Stop photographing me
d.     Photograph (by awakening)
e.     Old C print – too girly
f.      Acid Handbags – too girly
g.     Scrapbook
h.     Lost Photograph – too manly, too muted
·       School
a.     Old school bag
b.     Primary School – too pastely
c.     School colours


Monday, 10 October 2011

Assessment - Contextual Research

Contextual Research  (Tuesday 08/11/2011)

By 9pm on the day of your Working Product Presentation, you are required to submit your individual Contextual Research. This document should contain the following:



·        The aim of your research
·        Your methodologies
·        A literature review
·        Results/conclusions
·        Bibliography



Your research should be no more than 2000 words in length. Please note that your research can be visual/graphical as appropriate! Feel free to include images, diagrams, drawings, annotated screen-grabs and other form of visual research.

This individual Contextual Research will award 30 marks.

Assessment - Working Product Presentation

Working Product Presentation (Tuesday 08/11/2011)

On Tuesday 08 November between 6pm and 9pm, you are required to deliver a Working Product presentation. This presentation is your opportunity to showcase your achievements so far. The product does not have to be finished but aspects of it should be fully functional.

A panel of academics (acting as the clients for the project) will attempt to recreate a commercial presentation scenario and will therefore expect you to present professionally.

You should imagine that the panel has made a financial investment in your project and is therefore expecting to be impressed and re-assured with the quality of your work and the professionalism of your team.

The presentation must include:
·        An introduction to the project; its key selling points, purpose and delivery
·        Examples of your best work (covering all aspects of the project)
·        A demonstration of the product (including fully functional aspects)
·        Diagrams/charts showing the percentage-completed for each part of the project
·        The presentation of an up-to-date time plan & minutes of meetings (with actions)
·        An evaluation of the team’s performance so far
·        An evaluation of the product (as it stands)
·        The presentation and technical explanation of each team member’s individual contribution to the production of the project
·        The presentation of each team member’s production diary

The length of your presentation is determined by your team size, as follows:
·        2 team members: 15 minutes

Failure to present at this work-in-progress presentation and upload your Contextual Research will result in the loss of 100 MARKS. (Please refer to the marking scheme below)

Saturday, 8 October 2011

schedule for next week's meeting

Items to discuss:



Agree on the following allocations - 
  1. mountain scene – Castle ‘flash game’ – night - BS
  2. flash gun 3D model – CWH
  3. lens 3D model - CWH
  4. waterproof housing 3D model - CWH
  5. battery 3D model - CWH
  6. flash card 3D model - CWH
  7. sketches for details in games e.g. Trees, birds, fish, flowers, sandcastles, shells - do these move?
  8. design/frame for menu, intro and links etc
  9. portraits for website - CWH
  10. update Gantt chart 
  11. Music and sounds for the game!!!!!
  12. Logo for game
  13. Map – BS
  14. Points display design – CWH
  15. School shop, location & thumbnail – CWH
  16. School, location & thumbnail – BS
  17. Post production areas – interface & games (colour in, adjust saturation, contrast etc) & thumbnail – BS
  18. Delivery material – CWH
  19. Winning sequence animation – BS (balloons)
  20. Intro animation – when/who will build
  21. How many points are awarded for each game?
  22. How much do the pieces of equipment cost?
  23. If the above is too complicated, do we just go straight to the shop and award with one item from the shop? Is it a pre-determined piece? Does the player chose?

Wednesday, 5 October 2011

Becky’s CV


2005- Present                     Sunlight Textile Services

  • -        Manage 585 accounts from everyday queries to invoice queries
  • -        Supervise the service office
  • -        Manage key account (Tesco) for the Ashton Site


2009- Present                     HolyCross College

  • -        Adobe Photoshop:           Fantasy Poster, Visual Communications Assignment, Technology in Context Assignment , Web Page Design, Progression Project
  • -        Adobe Illustrator:             Visual Communications Assignment, Progression Project
  • -        Adobe Premiere Pro:      Video Assignment, Trailer Assignment
  • -        Adobe Flash:                        Authoring Assignment
  • -        Google Sketch Up:            3D Assignment  

Tuesday, 4 October 2011

Job Spec - Becky


Becky is responsible for the Product Design and formulating creative ideas in order to fulfil the needs of the client.

Becky is involved in the development of graphic design and advertising, including company branding. She is also heavily involved in the conceptualization and design of the graphic applications.

As the Creative Director she will head the creative department involved in carrying out the creative activities right from developing the concept and covering the production aspects. She will tune up all the involved philosophy of the creativity that is required for developing a product.

She has to find ways and means to bring the identity of the company publicized, as well as processing the necessities of the client and pitching design.

Monday, 3 October 2011

Group GANTT chart

Here are the dates for the group GANTT chart, these have part been from what we initially planned and subsequently actioned for the Pitch Document.

I have then taken all the items required from the other elements of the assignments and broken them down into tasks with deadlines.


Group 
Tutorial Date Action Due Date Actioned
05/07/2011 Received assignment n/a 05/07/2011
05/07/2011 Chose Company Name n/a 05/07/2011
05/07/2011 Started Brand Development n/a 05/07/2011
05/07/2011 Agreed on product and type of games within it n/a 05/07/2011
12/07/2011 Meeting n/a 12/07/2011
12/07/2011 GANTT chart tutorial n/a 12/07/2011
12/07/2011 read brief & noted key dates to create action plan for GANTT chart n/a 12/07/2011
19/07/2011 Agree on logo 19/07/2011 20/07/2011
19/07/2011 Agreed blog would be digital note/scrap book.  This could be an online diary/tracker. n/a 19/07/2011
19/07/2011 Agreed website will be online portfolio/ showcase for or work n/a 19/07/2011
19/07/2011 To sketch character ideas 27/07/2011
27/07/2011 No tutorial and we were unable to meet over summer due to holidays so we worked independantly keeping in touch via the blog n/a n/a
06/09/2011 Meeting at the Waterside Farm - catch up on work done over summer 06/10/2011 06/10/2011
06/09/2011 Brainstorm name ideas 13/09/2011
06/09/2011 Re-visit pitch requirements 06/09/2011 06/09/2011
06/09/2011 Agree on draft overview, key selling points, delivery method 06/09/2011 06/09/2011
06/09/2011 A skills audit, job specification & CV (for each team member) 29/09/2011
06/09/2011 Design and conceptual work that clearly illustrates how the product will look and function 29/09/2011
06/09/2011 photograph portraits for website (postponed as BS glasses are in for repair) 29/09/2011
06/09/2011 Collate all dates, individual and group of actions for Gantt Chart (for all team members, for the whole project) 29/09/2011
06/09/2011 Agreed on deadlines for group tasks required for submissions 06/09/2011 06/09/2011
06/09/2011 Illustrate how the product will function and look
06/09/2011 Print out images for Design and Conceptual work 13/09/2011
06/09/2011 Sound, Animation, activity page for the children to collect and colour their own photos collected while exploring. Discussed. n/a n/a
13/09/2011 Meeting cancelled - unforseen circumstances - next available date is 27/09 n/a n/a
27/09/2011 Agree on name 04/10/2011
27/09/2011 Complete pitch document 03/10/2011
03/10/2011 Hand in Pitch Document 04/10/2011
03/10/2011 Plan the requirements for the Working Product Presentation 04/10/2011
03/10/2011 Start Production diary each 01/11/2011
03/10/2011 Assign all designs to members - for all games, 3D elements, Map, Points Display, School Shop, School, Post Prod areas (gallery & colouring), Intro animation - B&P logo, game logo, Island. Delivery Material - check if any more are needed?! 04/10/2011
04/10/2011 Write introduction to project; key selling points, purpose & delivery 05/10/2011
04/10/2011 Draft design for delivery material - CD package & label, Memory Stick casing and packaging. As well as any additional material that is included with it e.g. booklet. 11/10/2011
04/10/2011 Complete all designs - for all games, 3D elements, Map, Points Display, School Shop, School, Post Prod areas (gallery & colouring), Intro animation - B&P logo, game logo, Island 25/10/2011
04/10/2011 Start the animating/ authoring of the functions - this is ongoing but a draft version must be completed and tested by - 01/11  01/11/2011
04/10/2011 Plan individual tasks required for the next two elements and update individual GANTT charts accordingly 11/10/2011
04/10/2011 Re-visit the introduction - has anything changed? 25/10/2011
04/10/2011 Produce visuals/ handouts for all minuits & GANTT chart 25/10/2011
04/10/2011 Write presentation & technical explaination of each member's individual contribution  25/10/2011
04/10/2011 Write evaluation of team's performance as it stands 25/10/2011
04/10/2011 Write evaluation of product as it stands 25/10/2011
04/10/2011 Complete all elements of the Contextual Research Document 01/11/2011
04/10/2011 Submission - Contextual Research 08/11/2011
04/10/2011 Have all elements of working product presentation completed and written by this date and practice the presentation 01/11/2011
04/10/2011 Presentation - Working Product - 15 mins 08/11/2011
04/10/2011 Print the packaging for the product 13/12/2011
04/10/2011 Have all elements of the final presentation completed and written by this date and practice the presentation 13/12/2011
04/10/2011 Presentation - Final 20/12/2011