After an error being pointed out in the company logo i could no longer sit and stare at it- am surprised it lasted this long to be honest!!! all good now though, errors corrected and new logo emailed to Clare to update website.
Showing posts with label Logos. Show all posts
Showing posts with label Logos. Show all posts
Monday, 24 October 2011
Corrected Logo
After an error being pointed out in the company logo i could no longer sit and stare at it- am surprised it lasted this long to be honest!!! all good now though, errors corrected and new logo emailed to Clare to update website.Game Logo Changes
After Discussing the game logo with clare and the both of us not being entirely happy with the camera i have been working on variations which can be used. I rather like the very sketched look (images 4 & 6) i also like the 2nd and 13th image. Will run these by Clare and others to see which is their preferred.
Saturday, 15 October 2011
More contextual research - Game Company Logos
Labels:
Contextual Research,
images,
Logos
Contextual research - display screens and logos
As part of my ongoing contextual research, I have been obtaining images of game points displays, intro screens/ menus, game over, game logos & games company logos.
Oh the exciting things we do when the other half is working for the night!
These should help get an idea of what is commonplace in the industry's market, if they all have a common theme, that suggests it is a method that works. This should help us steer our design development along the right path. It is all well and good being different to show our creative abilities, but if it is not in keeping with a market's tastes, we may alienate a proportion of potential sales.
Here are the points display screens.
Here are the games logos.
Oh the exciting things we do when the other half is working for the night!
These should help get an idea of what is commonplace in the industry's market, if they all have a common theme, that suggests it is a method that works. This should help us steer our design development along the right path. It is all well and good being different to show our creative abilities, but if it is not in keeping with a market's tastes, we may alienate a proportion of potential sales.
Here are the points display screens.
Here are the games logos.
Labels:
Contextual Research,
game design,
images,
Interface,
Logos
Game Logo
Game Logo i have been working on...
Like the simple yet effective design, also like the style of the graduation hat representing 'Academy' part of the logo and the camera representing the 'Snaps' part of the logo. After various camera designs i decided a childs drawing would be more appropriate and asked Mia, my friends 8 year old, to draw me one. Only thing i am not sure of is the polaroid... does this work????
Thursday, 13 October 2011
Friday, 30 September 2011
The name of the game!
I have the ABBA song ringing through my head, had to find it on youtube. Why? we now have a name for our game!
From all the associated words that I had brainstormed my panel of 32 high school pupils selected their top 3 names for our game.
Photo Duty
Graphic Pursuit
Snaps Academy
My personal favourite is Snaps Academy (I am biased as this was my suggestion). Thank you to Liam and Issac for the other two suggestions.
The one that pipped the others to the post was..... SNAPS ACADEMY! Woohooooo! So our baby is named.
Next stop... a logo....
From all the associated words that I had brainstormed my panel of 32 high school pupils selected their top 3 names for our game.
Photo Duty
Graphic Pursuit
Snaps Academy
My personal favourite is Snaps Academy (I am biased as this was my suggestion). Thank you to Liam and Issac for the other two suggestions.
The one that pipped the others to the post was..... SNAPS ACADEMY! Woohooooo! So our baby is named.
Next stop... a logo....
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