Following a return look at the designs and consultation with Beck, I have ditched the details and brightened up the colours.
I used the gaussian blur tool on several of the layers to create various depth of field effects. These were .ai files were exported to Photoshop to create a .psd with each version on a different layer. Tis will be imported into Flash to flick between layers to simulate the aperture being changed.
I suspect I could have done the same with a new.ai file with each image on a seperate layer. I have also exported the individual frames as .jpgs in the event that this should be a simpler way of moving between images.
Here are the designs in the .jpg format, in the new 1024 x 768 aspect ratio for the game build. The viewfinder will sit on top of the designs. I'll need to change the aspect ratio of the viewfinder also!
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Small aperture |
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Mid aperture |
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Large aperture |
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